![]() ![]() How to download SteamCMD and further instructions on how to use it can be found on this page: INSTALLING AND MANAGING THE SIMULATION ![]() PREREQUISITESīefore you get started, at the very least you should install the Steam client (as you need it to run the simulation) as well as a tool called SteamCMD (needed if you want to manually download and update the simulation and/or content). Most people will enjoy not having to tinker with their installs, and if you're nodding "me too" now, you can stop reading!įor those who are wondering how they can best control their rFactor 2 installs themselves, the rest of this article looks at all the different options. Once you install the software, everything will automatically be kept up to date and if you add new content from the workshop, or buy new content from the item store, that too will be automatically installed and updated. Worth noting: Whenever a mission is updated, it is re-uploaded, assigned a new ID, and re-downloaded by all subscribers.Steam is a great tool for people who do not want to manage rFactor 2 themselves. So a mission can be "referenced" by that (HAH!). Those numbers are the file's "Workshop ID", for lack of a variable name. If you do not, the mission will not display in the MP lobby, although it was downloaded.Īlso, about the folder names with the long numbers that you see in ugc\referenced. IE, when publishing an MP mission, you swap the tag that says Multiplayer. The reason some of y'all are having problems with the subscribed mission showing up in the host menu is because the mission displays wherever you have the tags for it. That is why the image is there, and why they don't disappear.Įdit 3: Last edit. My assumption is my original directory, the 107410, is where files go when you publish/upload them via ArmA 3 to the Workshop. Anybody have some elaboration on this?Įdit 2: Ah. ![]() However, after unsubscribing and relaunching Steam and ArmA, those files still remain in the folder. ![]()
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